tag:blogger.com,1999:blog-20876091.post115411537959492710..comments2024-01-02T23:29:24.986+00:00Comments on RPG Theory Review: Lesson: Exercise 2 - Genre and SettingMendel Schmiedekamphttp://www.blogger.com/profile/15717057775759420873noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-20876091.post-1154130709819718642006-07-28T23:51:00.000+00:002006-07-28T23:51:00.000+00:00A genre is a collection of artistic works which ha...A genre is a collection of artistic works which have similarities. The points which are the same between the works are the conventions of the genre. These may be things which are within the setting -- but they may also be things which are outside the setting, such as what the title of the work is, the use of language in the story (i.e. always starts with "Once Upon a Time"), when the story ends, and so forth. <BR/><BR/>The setting is the world within the fiction. <BR/><BR/>Things can be true within the genre without being true in the setting. For example, a particular subgenre of horror might always be set at night. This doesn't correspond to anything in the setting -- i.e. it's not a world of perpetual darkness, it's just that the <I>stories</I> are set at night. <BR/><BR/>Genre conventions can specify things about any part of the story: character, situation, setting, or other parts. In a role-playing game, rules can specify genre conventions and/or aspects of setting.jhkimhttps://www.blogger.com/profile/00625820620585165096noreply@blogger.com