RPG Theory Review

Review of RPG theory including:

Spotlight Reviews - showcasing selected RPG theory topics of current interest.

Literature Reviews - reviews of games, books, and other work about RPG or related theory.

Monthly Review - for readers to link to on-going theory writing and discussion

Editorials - thoughts on the practice of RPG theory.

Sandbox - explorating the edges of RPG theory.

And more.

Friday, March 31, 2006

Editorial: Some Hard Questions

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Here are some difficult questions, how does your theorizing answer them? Why do people play RPGs, rather than more traditional, social games...
1 comment:
Monday, March 27, 2006

Weekly Review Mar. 19th to Mar. 25th

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This past week has seen an increase in theory developments. In particular, discussions about whether players get what they want from play, a...
Friday, March 24, 2006

Lesson: Recording Play

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One of the biggest problems in RPG theory is vetting theory with the actual play of various RPGs. This problem is compounded by the variety ...
1 comment:
Monday, March 20, 2006

Weekly Review Mar. 12th to Mar. 18th

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This week has been sparse for theory, but productive. As the week of Iron Game Chef , it seems that many theorists have been focused more on...
Thursday, March 16, 2006

Editorial: High Speed Game Design

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In the midst of Iron Game Chef , I am reminded once again why rapid game design and development can be so illuminating. Part of the nature o...
Monday, March 13, 2006

Weekly Review Mar. 5th to Mar. 11th

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This week has seen a small collection of developments, carefully probing the outskirts of RPGs as we know them. First, Vincent Baker opens ...
Saturday, March 11, 2006

Monthly Review February 2006

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The major thread of RPG theory developments through February, began with Brand Robbins putting forward the thesis that new developments in ...
Monday, March 06, 2006

Weekly Review Feb. 26th to Mar. 4th

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This week RPG theory continues quietly, receiving an infusion of ideas from some related disciplines. Decisions and consequences Joshua Bish...
Friday, March 03, 2006

Lesson: Decisions

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When discussing the activity of one or more players during a RPG, it is useful to break things down into decisions. Decisions tell a theoris...
Monday, February 27, 2006

Weekly Review Feb. 19th to Feb. 25th

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This week's theory developments are intriguing, though somewhat sparse. What Your Game Is About? Most people seem comfortable describing...
Friday, February 24, 2006

Editorial: Writing a Review

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I've been asked to write a little about how I go about putting together the weekly reviews. The lion's share of the work for a given...
3 comments:
Monday, February 20, 2006

Weekly Review Feb. 12th to Feb. 18th

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Much of this week's theory discussion was a continuation of last week. However, some new developments did appear, though perhaps oversha...
2 comments:
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Editors

Mendel Schmiedekamp
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