May produced several items of interest.
At I would knife fight a man, a group of theorists explored the central premise of the 'Big Model': that the sole determinant of game reality is what all of the players reach a consensus on. If the Big Model is a tower, this concept is its foundation. A further discussion of what distinguishes roleplaying from other forms of collaborative creative endeavor ensues.
Elliot Wilen examined the ever-increasing use of jargon and field-specific technical terminology in RPG theory, and pointed out that one of the purposes of jargon is to disguise a lack of actual content. Does the theory community need a lexicon of neologisms and redefined words to describe concepts? To what extent is our use of language an attempt to limit discussion to an insular group, excluding outside input?
Sunday, June 24, 2007
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