This week has been somewhat slow, but still evidences some contributions to RPG theory.
Community of Discourse
Bradley "Brand" Robins describes his intentions at a series of RPG reviews, specifically to build a discourse on the critical analysis of existing RPGs. Referencing reviews in other areas, as well as inadequacies in present RPG reviewing, he hopes to set a bar for effective and constructive criticism.
Character Death and Worse
Rich Warren describes the importance of character loss to building tension and a sense of risk into a RPG. He contrasts this with the overtly known setting of stakes in conflicts, suggesting that unknown risks provide more tension and energy.
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