This has been a slow week in RPG theory.
Modes, Goals, and Solutions
Over at GameCraft, Levi Kornelsen expands on his ideas about stances as modes of play and combines these with a listing of player goals and ways to meet these goals. Doing so he builds a theory focused on individual goals and group play styles in order to describe two different ways of meeting player goals: top-down which involves focusing at the beginning on specific narrow set of goals and bottom-up which involves compromise and adaptation to a variety of goals, taking more time in the process.
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