This has been an especially sparse week, likely due to various holiday concerns. Next week hints at a resurgence due to looking back over the year of theory and design.
Stereotyping Boys
John Kim, deriving from his own experiences as a father and a gamer, suggests that the pejorative treatment of immature play as expected of teen boys who play RPGs is inaccurate and problematic. First, he suggests that immature handling of sexual and violent content is as often an adult behavior as a pubescent one. Second, he suggests we should not encourage those behaviors, even, or perhaps, especially for young males.
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