This past week has seen new discussions on game design and publishing, as well a few RPG theory developments.
Loosely Defined
Fang Langord attempts to describe roleplaying as a loose category. Rather than strict definitions he breaks more definite categories into core, border, and outside of roleplaying respectively. He then focuses on the question of whether these categories place table top RPGs centrally or closer the border.
Storytelling and RPGs
Jonathon Walton discusses some of the features of storytelling distinct from traditional RPGs. Specifically, he talks about stories, such as faery tales, where the large aspects are constant but smaller details are where the creativity and surprises can happen. He contrasts this with RPGs, where surprise among the large plot points is stressed.
Monday, January 29, 2007
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