January has seen a return to one of the popular areas of investigation from 2006, namely mediums and RPGs. However, this has focused much more on a loose, genre-based approach to different media. First was Malcom Shepphard's discussion of the decline of the table-top genre and its need to compete with developing technological genres of roleplaying. Taking a different perspective, John Kim discusses the sub-genre of derivative works, and the different ways in which they can influence RPGs.
Later in the month, these ideas are revisited by Fang Langford looked into loose definition of RPGs, based on a listing of medium and genres related to RPGs and other games. In a more focused, sense, Jonathon Walton contrasted the medium of storytelling from typical behaviors in RPGs.
Friday, February 09, 2007
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