Several discussions of theoretical import for RPGs occurred this week.
Ingredients and the GM
Over at Story Games, Tony Lower-Basch began a thread on the GM influence of RPG stories. Specifically he offered the idea of the GM as provider of ingredients for the players to use to build the story. While this constrains them, it doesn't proscribe the players from making important creative decisions.
Culture and Endangerment
Jonathon Walton relates a discussion about cultures as depicted by outsiders versus insiders, specifically relating to the portrayal of cultures within RPGs. He follows this by quoting Shreyas Sampat who describes how the portrayal of a culture represents a potential danger to people in that culture, and so an outsider must prove their intentions, as they are not at risk.
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