The theme of this week appears to be re-envisioning RPGs and their theories.
On Conflicts and Their Resolution
Ashi brings up conflict resolution in its guise as a persistent element of any game, especially RPGs. She then contrasts this with conflict resolution mechanics where the resolution is made overt and explicit.
As an adjunct to this idea, she mentions how the common idea of stakes within a conflict resolution mechanics serves the purposes of the subtext of events, allowing players to realize the significance of events without the need for protracted reflection.
How and Why
Fang Langford contrasts two RPG theories, the Forgian Big Model and Social Gaming. He concludes that the former theory is descriptive of how people play in RPGs, while being silent on the subject of motivations. Likewise, social gaming, he suggests, attempts to answer the why's more so than the how's.
Monday, July 02, 2007
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