This week has seen new developments, as well as continuing threads from previous weeks.
Complications and Spotlight
Fang Langford discusses the way that resolution can affect spotlight. In particular he suggests that often resolution ends the spotlight regardless of how positive or negative the outcome is. He suggests that complications are a way to keep the spotlight in terms of failure, or pass if off in success.
Improv and Storytelling
Graham Walmsley continues his series on Improv techniques, venturing into the territory of storytelling. First he discusses the reincorporation of previous elements with a particular view to how a story evolves and concludes. Then he brings up two ways to elicit interest at the beginning of a story: setting a routinue in order to break it and constructing a platform (baseline expectation) in order to twist it.
Foreground and Background
Ben Robbins describes ways to break down situation between foreground and background. He suggests that background can give perspective and context for the more direct foreground situation. He also indicates that sometimes background should fade away to support a very character focused situation.
Styles of Play Progression
Over at Theory Decides, Tommi Brander describes a way to look at play progression, how the situation can change during play. He breaks this down as three (non-exhaustive) styles of play: scripted - where sequential events are pre-planned; sandbox - where the environment is fixed and characters play within it; and character-centric - where situations arise specifically to challenge the characters.
Monday, October 01, 2007
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