Tuesday, May 13, 2008

Weekly Review April 20th to April 26th

This week has seen several attempts to expand the scope of RPG theory, both from the basics and from the edges.

Characteristics

Elliot Wilen looks at defining RPGs as a series of expected characteristics, rather than requirements. He develops three core criterion: aesthetic or thematic goals, freeform procedures (where the vision of the world can override the rules), and a lack of fixed motivations. He also suggests that a lack of endgame is a related, but largely disproved criteria.

Chaotic Fiction

Over at RPGnet is a discussion on borrowing a concept from Alternate Reality Games (ARGs) and applying it to LARPs. Specifically, the concept of chaotic fiction - fiction which sits between the random and the structured. Part of this has been to extend the three axes which control the chaos into the context of LARP: Authorship (architect versus audience), Rules (built in structures), and Coherence (thematic and plot consistency among events).

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